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Inside M4 chips: Controlling frequency

To realise best performance and energy efficiency from the big.LITTLE architecture in Apple’s M-series chips requires careful management on the part of macOS. There’s much more to it than balancing loads over conventional multi-core CPUs with a single type of core, as each execution thread needs to be run in an optimal location. When deciding where to run a CPU thread, macOS controls:

  • which type of core, P or E, primarily determined by the thread’s Quality of Service (QoS), and core availability;
  • which cluster to run it in, for chips with more than one cluster of that type, set to try to keep as few clusters active as necessary;
  • which core within that cluster, determined by core availability, and semi-randomised to even out core use;
  • what frequency to run that cluster at, in turn depending on the core type and the thread’s QoS;
  • mobility of that thread between cores in the same cluster, and between clusters (when available).

Over the last four years, I have explored the rules apparently used for the first two, and the choice of frequency in E cores. This article looks in more detail at how the frequency of P clusters appears to be determined in M1, M3 and particularly M4 chips.

powermetrics provides more frequency figures than you know what to do with, although most are derived and to some extent imaginary, making reconciliation difficult. In tests reported in the previous article, I used those given as Cluster HW active frequency to demonstrate distinctive patterns seen on M4 P cores running different numbers of test threads.

m4frequenciesByThreads

This graph shows those frequencies for the active P cluster by the number of threads, for floating point, NEON and vDSP_mmul tests detailed previously. Frequencies for the first two tests are identical, at P core maximum for a single thread, then falling sharply from 2 to 3 threads. When more threads are run, a cluster that’s fully active is run at the same frequency as that for 5 threads (P cluster size on this M4 Pro), while the other P cluster follows the same frequencies shown in the graph for the number of threads it’s running.

To examine this further I first climbed a mountain.

Climbing a mountain

For this test I used three copies of my test app to run a total of three identical threads of my in-core floating point test code in a mountain pattern. I first started powermetrics gathering data, then launched the first thread, followed by the second, and then the third. My objective was to observe an initial period when just one test thread was running, a second with the second test thread in addition, a third when all three threads would be running, and then watch the sequence reverse as each thread ended. This is shown in the results below.

m43appflopt1

This chart shows active residencies by core and cluster for the P cores in an M4 Pro, with 5 P cores in each of its two P clusters, during this test. For the first 15 sample periods (1.5 seconds), a single test thread is moved around between cores in the second P cluster (P1). That’s joined by the second thread run on another core in the same cluster, until sample 30, when the third thread is added, pushing the total active residency to 300%.

At that point, all three threads are moved to three cores in the first P cluster (P0), whose bars are shown in blues and green. The first thread completes in sample 37, leaving two threads with 200% active residency to continue in that cluster until sample 50, when the second thread completes, leaving just one running. In sample 54 (5.4 seconds after test start), that one remaining thread is moved back to complete on core P11 in the second cluster late in sample 63.

In that period of 6.3 seconds, each of the two P clusters has run 1, 2 and 3 threads.

m43appflopt2

This graph shows cluster frequencies over the same period, this time given in seconds elapsed rather than sample number. The red line and points show the frequency of cluster P1, and blue for P0. Those undergo step changes when each cluster is running test threads. The inactive cluster is normally shut down with a frequency of 0 MHz, although there are some brief spikes from that as well.

m43appflopt3

Combining active residency bars in yellow with core frequency lines, it’s clear that cluster frequency is close to core maximum at 4,500 MHz when only a single thread is running. With two threads, it’s reduced to 4,400 MHz, and down to 3,900 MHz when all three threads are running. Those changes are symmetrical for loading and unloading clusters, and shown no signs of hysteresis (different values during loading and unloading).

Closer examination gives frequencies of 4,511 MHz at 100% active residency, 4,415 MHz at 200%, and 3,924 MHz at 300%e. The latter is 87% of maximum frequency, a large enough reduction to be reflected in performance. Essentially identical figures are found for NEON tests as well as these for floating point.

Although this test method can give highly reproducible results, the floating point and NEON tests used don’t resemble threads seen in everyday use. The next step is to extend that by looking at thread numbers and frequency when running more normal code.

Compressing a file

Fortunately, I have already built a suitable platform for real-world testing in a one-trick pony named Cormorant, a basic compression-decompression utility using Apple Archive. Although not a patch on serious apps like Keka, Cormorant can set the number and QoS of threads to be run during compression/decompression. Because it relies on Apple’s framework, it actually runs more than just the threads set in its controls, but still provides a way to control active residency. I therefore ran a test compression (15.5 GB IPSW image file) at maximum QoS to ensure it’s dispatched to P cores, and 1-3 threads.

Time taken to compress the test file changes greatly according to the number of threads used:

  • 1 thread takes 49.6 s, at 313 MB/s;
  • 2 threads takes 26.8 s, at 578 MB/s, 191% of the throughput of the single thread;
  • 3 threads takes 18.7 s, at 829 MB/s, 265% of the single thread.

These appear to follow the pattern of frequencies observed on my in-core tests.

m4corm1thread1

This chart shows the opening 3 seconds of single-thread compression, with cluster frequency in the points and line, and total active residency multiplied by 10 (to scale to a common y axis) in pale blue bars. Two significant periods are shown: in samples 12-21, active residency is high, between 300-430%, and frequency is lower at around 4,000 MHz. Following that, active residency falls to about 200% and frequency rises to 4,200 MHz.

Because active residency was so variable in these tests, I pooled paired values for that and cluster frequency, gathered over 3 second periods, and plotted those.

m4corm1thread2

Although at active residencies below about 180% there’s a wide scatter, above that there’s a good linear regression, showing steady decline in frequency over active residencies ranging from 180% to 450%.

The following two graphs show equivalents for tests using 2 and 3 threads. The first of those has two outliers at total active residencies above 490%, corresponding to unusual conditions during the test. I have therefore excluded those from subsequent analyses.

m4corm2thread1

m4corm3thread1

The last step is to pool paired results from all three test conditions, and arrive at a line of best fit.

m4corm1-3Poolthread1

Between total cluster residencies of 150-500%, this works best with a quadratic curve with the equation
F = 4630.05 – (2.0899 x R) + (0.0010107 x R^2)
from which a different relationship is predicted between F, frequency in MHz, and R, total active residency in %.

My other real-world test makes use of the fact that, when virtualising macOS, the number of virtual cores on the host is specified.

Hosting virtual cores

Although virtualisation relies on frameworks run on the host, experience is that its demand on host P cores is constrained to the number of virtual cores allocated, with each of those resulting in 100% active residency, equating to the whole of a P core on the host. powermetrics started collecting sample periods immediately before a macOS 14 VM was launched, and the first 3 seconds (30 samples) were collected and analysed for VMs with 1-3 virtual cores.

m4vm1thread1

This shows the first of those, a VM allocated just a single virtual core, with cluster frequencies shown as red and blue lines, and total active residency multiplied by 10 in the pale blue bars. With a steady total active residency of 100%, active cluster frequency was about 4,500 MHz. Note that sample 7 included transfer of the threads from P1 to P0 in a sharp peak to a total active residency of over 500%.

Average frequencies can thus be calculated for each of the three tests, at 100-300% active residencies.

Set frequencies

I now have estimates of cluster frequencies for cluster total active residencies from:

  • in-core tests using floating point
  • in-core tests using NEON
  • compression
  • virtualisation

against which I compare a matrix multiplication test that may be run on shared matrix co-processors (AMX). These are shown in the table below.

m4pclusterfreq

Running a single thread in a cluster should result in a total active residency of 100%, for which macOS sets the cluster frequency at P core maximum, of 4,400-4,511 MHz. That for 200% is lower, at between 4,000-4,400 MHz, and falls off further to about 3,800 when all 5 cores are at 100% active residency. Frequencies set for the vDSP_mmul test are significantly lower throughout, supporting the proposal that test isn’t being run conventionally in P cores, but in a co-processor.

A sixth thread would then be loaded onto the other P cluster, where cluster frequency would be set at P core maximum again, progressively reducing with additional threads until that cluster was also running at about 3,800 MHz.

Following this, I returned to the tests I have performed over the last four years on M1 and M3 P cores. Although I haven’t analysed those formally, I now believe that their frequencies are controlled by macOS as follows:

  • M1 1 core at 3,228 MHz, 2 cores 3,132 MHz, 3-6 cores 3,036 MHz.
  • M3 1 core at 3,624 MHz (below maximum of 4,056), 2-6 cores 3,576 MHz.

The range of frequencies in the M1 and M3 is narrower, resulting in less difference in performance between single- and multi-core tests. However, the M4 falls to 87% maximum frequency at 3 threads and more, which is substantial. It’s worth noting that Geekbench single-core results for the M4 are around 3,892 and would scale up to a multi-core result of 38,920 on an M4 Pro with 10 P cores, whereas the actual multi-core score is about 22,700, 58% of the scaled value. Although the effects of lower frequency can’t account for all that difference, they must surely contribute to it.

Why?

Two plausible contenders for the reason that macOS reduces P cluster frequency with increasing active residency are for thermal management, hence reliability, and when competing for a limited resource, perhaps the L2 cache shared within each cluster.

Reductions in cluster frequency seen here isn’t thermal throttling, though. Tests were intentionally kept brief in order to accommodate their results in reasonably short series of powermetrics results. Power use was highest in the NEON and vDSP_mmul tests, and lowest in floating point, although there don’t appear to be matching differences in frequency control. As noted in the previous tests, High Power mode didn’t alter frequency control, although frequencies were reduced in Low Power mode.

It’s most likely that this frequency regulation is pre-emptive, and based not just on CPU cores, but allows for likely heat output in the rest of the Mac.

Key information

  • When running on Apple silicon Macs, macOS modulates ‘cluster HW active frequency’ of P cores, limiting frequency to below maximum when cluster total active residency exceeds 100%.
  • Although small in M1 variants, this is most prominent in M4 variants, where a total active residency of 300% may reduce cluster frequency to 87% of maximum.
  • Frequency limitation is most probably part of a pre-emptive strategy in thermal management.
  • Frequency limitation is at least partly responsible for non-linear changes in performance with increasing recruitment of P cores, as illustrated in single- and multi-core benchmarks.
  • Control of P cores by macOS is complex, particularly in M4 variants.

Previous articles

Inside M4 chips: P cores
Inside M4 chips: P cores hosting a VM
Inside M4 chips: E and P cores
Inside M4 chips: CPU core performance
Inside M4 chips: CPU power, energy and mystery
Inside M4 chips: Matrix processing and Power Modes

Explainer

Residency is the percentage of time a core is in a specific state. Idle residency is thus the percentage of time that core is idle and not processing instructions. Active residency is the percentage of time it isn’t idle, but is actively processing instructions. Down residency is the percentage of time the core is shut down. All these are independent of the core’s frequency or clock speed.

Acknowledgements

Several of you have contributed to discussions here, but Maynard Handley has for several years provided sage advice, challenging discussion, and his personal mine of information. Thank you all.

Inside M4 chips: CPU core performance

There’s no doubt that the CPUs in M4 chips outperform their predecessors. General-purpose benchmarks such as Geekbench demonstrate impressive rises in both single- and multi-core results, in my experience from 3,191 (M3 Pro) to 3,892 (M4 Pro), and 15,607 (M3 Pro) to 22,706 (M4 Pro). But the latter owes much to the increase in Performance (P) core count from 6 to 10. In this series I concentrate on much narrower concepts of performance in CPU cores, to provide deeper insight into topics such as core types and energy efficiency. This article examines the in-core performance of P and E cores, and how they differ.

P core frequencies have increased substantially since the M1. If we set that as 100%, M3 P cores run at around 112-126% of that frequency, and those in the M4 at 140%.

E cores are more complex, as they have at least two commonly used frequencies, that when running low Quality of Service (QoS) threads, and that when running high QoS threads that have spilt over from P cores. Low QoS threads are run at 77% of M1 frequency when on an M3, and 105% on an M4. High QoS threads are normally run at higher frequencies of 133% on the M3 E cores (relative to the M1 at 100%), but only 126% on the M4.

Methods

To measure in-core performance I use a GUI app wrapped around a series of loading tests designed to enable the CPU core to execute that code as fast as possible, and with as few extraneous influences as possible. Of the seven tests reported here, three are written in assembly code, and the others call optimised functions in Apple’s Accelerate library from a minimal Swift wrapper. These tests aren’t intended to be purposeful in any way, nor to represent anything that real-world code might run, but simply provide the core with the opportunity to demonstrate how fast it can be run at a given frequency.

The seven tests used here are:

  • 64-bit integer arithmetic, including a MADD instruction to multiply and add, a SUBS to subtract, an SDIV to divide, and an ADD;
  • 64-bit floating point arithmetic, including an FMADD instruction to multiply and add, and FSUB, FDIV and FADD for subtraction, division and addition;
  • 32-bit 4-lane dot-product vector arithmetic (NEON), including FMUL, two FADDP and a FADD instruction;
  • simd_float4 calculation of the dot-product using simd_dot in the Accelerate library.
  • vDSP_mmul, a function from the vDSP sub-library in Accelerate, multiplies two 16 x 16 32-bit floating point matrices, which in M1 and M3 chips appears to use the AMX co-processor;
  • SparseMultiply, a function from Accelerate’s Sparse Solvers, multiplies a sparse and a dense matrix, that may use the AMX co-processor in M1 and M3 chips.
  • BNNSMatMul matrix multiplication of 32-bit floating-point numbers, here in the Accelerate library, and since deprecated.

Source code of the loops is given in the Appendix.

The GUI app sets the number of loops to be performed, and the number of threads to be run. Each set of loops is then put into the same Grand Central Dispatch queue for execution, at a set Quality of Service (QoS). Timing of thread execution is performed using Mach Absolute Time, and the time for each thread to be executed is displayed at the end of the tests.

I normally run tests at either the minimum QoS of 9, or the maximum of 33. The former are constrained by macOS to be run only on E cores, while the latter are run preferentially on P cores, but may spill over to E cores when no P core is available. All tests are run with a minimum of other activities on that Mac, although it’s not unusual to see small amounts of background activity on the E cores during test runs.

The number of loops completed per second is calculated for two thread totals for each of the three execution contexts. Those are:

  • P cores alone, based on threads run at high QoS on 1 and 10 P cores;
  • E cores at high frequency (‘fast’), run at high QoS on 10 cores (no threads on E cores) and 14 (4 threads on E cores);
  • E cores at low frequency (‘slow’), run at low QoS on 1 and 4 E cores.

Results are then corrected by removing overhead estimated as the rate of running empty loops. Finally, each test is expressed as a percentage of the performance achieved by the P cores in an M1 chip. Thus, a loop rate double that achieved by running the same test on an M1 P core is given as 200%.

P core performance

As in subsequent sections, these are shown in the bar chart below, in which the pale blue bars are for M1 P cores, dark blue bars for M3 P cores, and red for M4 P cores.

m134coreperf1

As I indicated in my preview of in-core performance, there is little difference between integer performance between M3 and M4 P cores, but a significant increase in floating point, which matches that expected by the increased frequency in the M4.

Vector performance in the NEON and simd dot tests, and matrix multiplication in vDSP mmul rise higher than would be expected by frequency differences alone, to over 160% of M1 performance. The latter two tests are executed using Accelerate library calls, so there’s no guarantee that they are executed the same on different chips, but the first of those is assembly code using NEON instructions. SparseMultiply and BNNS matmul are also Accelerate functions whose execution may differ, and don’t fare quite as well on the M4.

E core slow performance

m134coreperf2

On E cores, threads run at low QoS are universally at frequencies close to idle, as reflected in their performance, still relative to an M1 P core at much higher frequency. Frequency differences account for the relatively poor performance of M3 E cores, and improvement in results for the M4. Those are disproportionate in vector and matrix tests, which could be accounted for by the M4 E core running those at higher frequencies than would be normal for low QoS threads.

Although the best of these, NEON, is still well below M1 P core performance (73%), this suggests a design decision to deliver faster vector processing on M4 E cores, which is interesting.

E core fast performance

m134coreperf3

Ideally, when high QoS threads overspill from P cores, it’s preferable that they’re executed as fast as they would have been on a P core. Those in the M1 fall far short of that, in scalar and vector tests only delivering 40-60% of a P core, although that seemed impressive at the time. The M3 does considerably better, with vector and one matrix test slightly exceeding the M1 P core, and the M4 is even faster in vector calculations, peaking at over 130% for NEON assembly code.

Far from being a cut-down version of its P core, the M4 E core can now deliver impressive vector performance when run up to maximum frequency.

M4 P and E comparison

Having considered how P and E cores have improved against those in the M1, it’s important to look at the range of computing capacity they provide in the M4. This is shown in the chart below, where pale blue bars are P cores, red bars E cores at high QoS and frequency, and dark blue bars E cores at low QoS and frequency. Again, these are all shown relative to P core performance in the M1.

m134coreperf4

Apart from the integer test, scalar floating point, vector and matrix calculations on P cores range between 140-175% those of the M1, a significant increase on those expected from frequency increase alone. Scalar and vector (but not matrix) calculations on E cores at high frequency are slower, although in most situations that shouldn’t be too noticeable. Performance does drop off for E cores at low frequency, though, and would clearly have impact for code.

Given the range of operating frequencies, P and E cores in the M4 chip deliver a wide range of performance at different power levels, and its power that I’ll examine in the next article in this series.

Key information

  • M4 P core maximum frequency is 140% that of the M1. That increase in frequency accounts for much of the improved P core performance seen in M4 chips.
  • E core frequency changes are more complex, and some have reduced rather than risen compared with the M1.
  • P core floating point performance in the M4 has increased as would be expected by frequency change, and vector and matrix performance has increased more, to over 160% those of the M1.
  • E core performance at low QoS and frequency has improved in comparison to the M3, and most markedly in vector and matrix tests, suggesting design improvements in the latter.
  • E core performance at high QoS and frequency has also improved, again most prominently in vector tests.
  • Across their frequency ranges, M4 P and E cores now deliver a wide range of performance and power use.

Previous articles

Inside M4 chips: P cores
Inside M4 chips: P cores hosting a VM
Inside M4 chips: E and P cores

Appendix: Source code

_intmadd:
STR LR, [SP, #-16]!
MOV X4, X0
ADD X4, X4, #1
int_while_loop:
SUBS X4, X4, #1
B.EQ int_while_done
MADD X0, X1, X2, X3
SUBS X0, X0, X3
SDIV X1, X0, X2
ADD X1, X1, #1
B int_while_loop
int_while_done:
MOV X0, X1
LDR LR, [SP], #16
RET

_fpfmadd:
STR LR, [SP, #-16]!
MOV X4, X0
ADD X4, X4, #1
FMOV D4, D0
FMOV D5, D1
FMOV D6, D2
LDR D7, INC_DOUBLE
fp_while_loop:
SUBS X4, X4, #1
B.EQ fp_while_done
FMADD D0, D4, D5, D6
FSUB D0, D0, D6
FDIV D4, D0, D5
FADD D4, D4, D7
B fp_while_loop
fp_while_done:
FMOV D0, D4
LDR LR, [SP], #16
RET

_neondotprod:
STR LR, [SP, #-16]!
LDP Q2, Q3, [X0]
FADD V4.4S, V2.4S, V2.4S
MOV X4, X1
ADD X4, X4, #1
dp_while_loop:
SUBS X4, X4, #1
B.EQ dp_while_done
FMUL V1.4S, V2.4S, V3.4S
FADDP V0.4S, V1.4S, V1.4S
FADDP V0.4S, V0.4S, V0.4S
FADD V2.4S, V2.4S, V4.4S
B dp_while_loop
dp_while_done:
FMOV S0, S2
LDR LR, [SP], #16
RET

func runAccTest(theA: Float, theB: Float, theReps: Int) -> Float {
var tempA: Float = theA
var vA = simd_float4(theA, theA, theA, theA)
let vB = simd_float4(theB, theB, theB, theB)
let vC = vA + vA
for _ in 1...theReps {
tempA += simd_dot(vA, vB)
vA = vA + vC
}
return tempA
}

16 x 16 32-bit floating point matrix multiplication

var theCount: Float = 0.0
let A = [Float](repeating: 1.234, count: 256)
let IA: vDSP_Stride = 1
let B = [Float](repeating: 1.234, count: 256)
let IB: vDSP_Stride = 1
var C = [Float](repeating: 0.0, count: 256)
let IC: vDSP_Stride = 1
let M: vDSP_Length = 16
let N: vDSP_Length = 16
let P: vDSP_Length = 16
A.withUnsafeBufferPointer { Aptr in
B.withUnsafeBufferPointer { Bptr in
C.withUnsafeMutableBufferPointer { Cptr in
for _ in 1...theReps {
vDSP_mmul(Aptr.baseAddress!, IA, Bptr.baseAddress!, IB, Cptr.baseAddress!, IC, M, N, P)
theCount += 1
} } } }
return theCount

Apple describes vDSP_mmul() as performinng “an out-of-place multiplication of two matrices; single precision.” “This function multiplies an M-by-P matrix A by a P-by-N matrix B and stores the results in an M-by-N matrix C.”

Sparse matrix multiplication

var theCount: Float = 0.0
let rowCount = Int32(4)
let columnCount = Int32(4)
let blockCount = 4
let blockSize = UInt8(1)
let rowIndices: [Int32] = [0, 3, 0, 3]
let columnIndices: [Int32] = [0, 0, 3, 3]
let data: [Float] = [1.0, 4.0, 13.0, 16.0]
let A = SparseConvertFromCoordinate(rowCount, columnCount, blockCount, blockSize, SparseAttributes_t(), rowIndices, columnIndices, data)
defer { SparseCleanup(A) }
var xValues: [Float] = [10.0, -1.0, -1.0, 10.0, 100.0, -1.0, -1.0, 100.0]
let yValues = [Float](unsafeUninitializedCapacity: xValues.count) {
resultBuffer, count in
xValues.withUnsafeMutableBufferPointer { denseMatrixPtr in
let X = DenseMatrix_Float(rowCount: 4, columnCount: 2, columnStride: 4, attributes: SparseAttributes_t(), data: denseMatrixPtr.baseAddress!)
let Y = DenseMatrix_Float(rowCount: 4, columnCount: 2, columnStride: 4, attributes: SparseAttributes_t(), data: resultBuffer.baseAddress!)
for _ in 1...theReps {
SparseMultiply(A, X, Y)
theCount += 1
} }
count = xValues.count
}
return theCount

Apple describes SparseMultiply() as performing “the multiply operation Y = AX on a sparse matrix of single-precision, floating-point values.” “Use this function to multiply a sparse matrix by a dense matrix.”

Sparse matrix multiplication

var theCount: Float = 0.0
let inputAValues: [Float] = [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0,
1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0,
1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ]
let inputBValues: [Float] = [
1, 2,
3, 4,
1, 2,
3, 4,
1, 2,
3, 4]
var inputADescriptor = BNNSNDArrayDescriptor.allocate(
initializingFrom: inputAValues,
shape: .imageCHW(3, 4, 2))
var inputBDescriptor = BNNSNDArrayDescriptor.allocate(
initializingFrom: inputBValues,
shape: .tensor3DFirstMajor(3, 2, 2))
var outputDescriptor = BNNSNDArrayDescriptor.allocateUninitialized(
scalarType: Float.self,
shape: .imageCHW(inputADescriptor.shape.size.0,
inputADescriptor.shape.size.1,
inputBDescriptor.shape.size.1))
for _ in 1...theReps {
BNNSMatMul(false, false, 1,
&inputADescriptor, &inputBDescriptor, &outputDescriptor, nil, nil)
theCount += 1
}
inputADescriptor.deallocate()
inputBDescriptor.deallocate()
outputDescriptor.deallocate()
return theCount

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