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Before yesterdayMain stream

macOS 26 Tahoe is coming

By: hoakley
10 June 2025 at 14:30

As expected, Apple announced the next major version of macOS and its other operating systems, on the opening day of WWDC yesterday. This followed a disarming vision of Craig Federighi sporting a forest of grey hair and racing a Formula 1 car around the roof of Apple Park. Mercifully, that turned out to be a promotion for a new Apple TV+ production titled F1, rather than anything about to happen to macOS. And he didn’t crash.

Previews of each new OS were prefaced by the promise of “big announcements for all of our platforms”, and inevitably opened with plans for Apple Intelligence and Private Cloud Compute. Language support is going to be further extended, and additional new features are going to be announced later during this cycle. Perhaps most important is the news that third-party developers are to be given access to on-device Large Language Models (LLMs) through a Foundation Models Framework. This looks highly accessible, and it will be exciting to see what that enables.

As widely forecast, these new major versions bring a redesign intended to harness the power of Apple silicon, with a look dubbed Liquid Glass. This features layers of translucent controls that adapt to your actions, for example moving out of the way when scrolling. Although this is harmonised across devices, fears that macOS will be ‘dumbed down’ to resemble iOS appear unfounded. Indeed, iPadOS is steadily moving closer to macOS with a more Finder-like Files app, and iPads will at last be able to run background tasks.

Some features of Liquid Glass appear visually stunning, for example when providing 3D effects of depth in lock screen photos. Overall, from the little that has been shown so far, it looks impressive without being obtrusive or irritating. To get the best out of Liquid Glass, apps will need to be rebuilt against the improved API, and their appearance tuned lightly. Some special visual effects may need access to new API features, though.

To get the best out of this new look, icons need to be layered, and adapted for new appearance options including transparent. Apple has provided a new Icon Composer app to support that. Although I doubt whether it will become as popular as ResEdit was in Classic Mac OS, I can see Icon Composer being used more widely than the rest of Xcode.

Hardware support

Surprisingly, four Intel models continue to be supported by Tahoe. The full list given by Apple reads:

  • MacBook Pro 16-inch 2019, and 13-inch 2020 with four Thunderbolt ports,
  • iMac 2020,
  • Mac Pro 2019,
  • all Apple silicon models from 2020 onwards.

Although those Intel models will be able to use many of the new features in Tahoe, they continue to be unable to access any Apple Intelligence.

This means that Tahoe will continue to be a large Universal binary, and could in theory be supported by OCLP, although that’s likely to be more challenging. Apple has stated explicitly that Tahoe will be the last major version of macOS to support Intel Macs.

Version numbering

As rumoured, Apple has changed the numbering of all its OSes, bringing them in synchrony to version 26. This even applies to the new beta-release of Xcode for Tahoe.

Although that might come as a surprise to some code and scripts, because it’s a higher major version number than Sequoia this should present far fewer problems than did macOS 11 Big Sur. You might still like to check anything of yours that does check version numbers to ensure it doesn’t trip up.

Details

In keeping with the redesign, improvements in folder and icon appearance were mentioned early. Easy folder customisation is coming, allowing the standard icon to be enhanced with the superimposition of symbols and emoji, and its colour changed. Icons can be tinted by the user, as well as being layered in Icon Composer.

Continuity features that integrate Macs with devices are being extended with support for Live Activities added to macOS. The Phone app will be added as well, in its improved form from iOS 26.

Shortcuts gains ‘intelligent’ actions, and will have direct access to LLMs in Private Cloud Compute. Spotlight has undergone a major update, but in Global Spotlight features rather than local search. From the Spotlight icon, there will be intelligent actions integrated with Shortcuts, quick keys abbreviations, and it will be contextually aware. To take advantage of these, third-party apps will need to use App Intents.

Games will be integrated into a new Games app, and gain translucent controls.

The powerful GPUs in Macs supported by Tahoe should also become more capable, with the introduction of Metal 4.

Finally, Tahoe is dropping full first run security checks on notarized apps, which should ensure they all launch blazingly fast. Although a few malicious apps have been inadvertently notarized in the past, running XProtect checks on them seem pointless, as the notarization process involves more extensive checks than those performed by XProtect. If malware has managed to sneak past Apple’s checks and become notarized, then nothing in macOS is going to detect it as being malicious.

Release dates

Apple has already released the first developer beta-test version of Tahoe and its sister OSes. The first public beta is promised for July, and full release of macOS 26.0 is due in the fall/autumn.

I’ve already started testing my own apps.

预言在应验:五年前所讨论的未来人机交互的新范式_6.ylog

By: Steven
16 June 2024 at 22:58

从 2024 年的今天,回望 2019 年的 Apple 和 Ive 团队,我们会发现有些变化和趋势似乎是早已注定的。在过往的观察和分析中,我们所预言的事情正在成为现实和主流。常言道以史为镜可以知兴替,今天再看当时的 Apple 和 Ive 团队,关于产品的演进思路和设计策略的变化都早有端倪,也能预见在 AI 席卷的浪潮下,Apple 将会如何应对。

在这一期,你会听到:

—- 二十年前的专利文件:通体透光的 iPhone

—- 国产厂商和 Apple 在设计上的差异

—- 成功的设计:AirPods 只是剪掉线的 EarPods

—- 塑料手机的设计巅峰:iPhone 5c

—- 刘海与机器视觉:早早布局的 AI 伏笔

—- 未来十年的人机交互:人和人之间怎么交互?

—- 设计策略上的「S型曲线」体现在哪里?

—- 产品路径上迷路的 iPad

—- 光洁的划痕:是矫情还是哲学?

—- 史上最佳手机壳:iPhone 5c 的多彩硅胶壳

—- 拟物化的残党,现在理解扁平化的先进性了吗?

|相关图片|

首款 Unibody 设计于 2008 年 10 月发布
截图来自:Designed by Apple in California

查看更多图片和设计讨论:Mac Pro 2019

|拓展阅读|

如何评价 iPhone X 的工业设计?

交互的王,时代的狂!万字详解灵动岛的今生来世!

十年轮回?经典进化!工业设计师深入解读 iPhone12!

从技术寿命 S 曲线,看阳极氧化铝的设计

抽象的产品,用户「界面」的设计

如何看待 Evans Hankey 从 Apple 设计团队离职?

注定会离职的 Jonathan Ive 和科技产品的设计趋势

|登场人物|

苏志斌:工业设计师,车联网智能硬件产品经理 / 联创,《设以观复》作者

王汉洋:AI 行业从业者,多档播客主播,《拯救东北1910》《山有虎》作者

|相关链接|

若你所使用的播客客户端未能完整显示插图,或遇网络问题未能正常播放,请访问:

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阅读设计相关的各类文章:https://suithink.me/zlink/idea/

|其他社交网络媒体|

苏志斌 @ 知乎|SUiTHiNK @ 即刻 / 微博

苏志斌SUiTHiNK @ Bilibili / YouTube / 小红书

|联络邮箱|

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